Getting started
From an empty account to a fixture ready to record.
Signing in
Radjeno runs in the browser — there is nothing to install. Open the app and sign in with your email address and password. On a phone, use your browser's Add to Home Screen so it opens full screen, without the address bar taking a strip off the recording screen.
Radjeno is in closed testing and accounts are granted on request. If you do not have one yet, ask for access.
Your first team
Everything in Radjeno hangs off a team: its squad, its fixtures and its statistics. A team is a precondition rather than a setting, so a new account opens on the setup screen and asks for one before anything else.
A team carries a few answers that shape the rest of the app:
- Court size — how many players your category puts on court. Seniors play 1+6; a U11 side may play 1+5 and plenty of categories play 1+4. The lineup screen counts up to whatever you say here rather than assuming seven.
- Positions — whether the squad editor asks for one at all. A senior squad has a left wing and a pivot; a U12 squad has twelve children who all play everywhere and take turns in goal. Turn positions off for the second kind: a roster position nobody honours is worse than no answer.
- Home venue — filled in automatically on every home fixture you create.
One account can hold several teams and switch between them. The team selected on the device is the active team, and every squad, fixture and season view is scoped to it.
The squad
Add players under Manage → Teams → Squad. Each one is a shirt number and a name, plus a position if the team tracks them. The squad is laid out as a grid of cards rather than a list, because what you are usually doing when you look at it is finding one player, and a number in a thumb-sized card is found by glancing.
Tags are optional labels you hang on players — first years and second years, the Saturday group and the Sunday one. Each carries a colour, and they turn a call-up from twenty-two names into the eight you are actually choosing between. A player can wear any number of them, or none.
A player who has already been named in a recorded match is never deleted. Asking to remove one makes them unavailable instead: they drop out of every future call-up, and their past matches go on reading correctly. A player entered by mistake, with no events at all, really is removed.
Fixtures
A fixture is an opponent, a day, a hall and a competition. Create one from Record, if you are about to play it, or from Manage → Matches for the rest of the season.
- The opponent is typed, not picked from a list, so you never have to register the other club before recording against them. A name already used is reused — matching ignores case — so a season's fixtures against the same club still join up in the analysis.
- The competition is a tournament you have defined, or none, which makes it a friendly. It is never free text, because a competition typed by hand is spelled differently the second time. A tournament that does not exist yet can be created from the fixture sheet itself.
- The throw-off time is optional. Leave it out and the match sits on its day. Starting the recording fills in the real time.
Matches nobody recorded
Plenty of games are played with nobody free to hold the phone, and a season table missing them is a season table nobody trusts. Type the final score into the fixture and Radjeno stores it as what it is: that many goals for each side, with nobody named. Every screen downstream reads it exactly as it reads a recorded match — only sparser. A match that was recorded action by action is never offered those fields: its score is whatever its log says.
Next
With a squad and a fixture in place, you are ready to record a match.